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Treadmills for Walking & Running Naturally in Virtual Reality

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Hardware Platforms for Walking & Running in Virtual Reality

**Finalist for Discovering Gold category for 2017 Wellington Gold Awards**

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Virtual Reality

Why walking in VR?  …cause… like… walking !!

Why running in VR?  …cause… like… running!!

Why would you go all the way to the moon, to just look around from a sitting or standing position, or (worse still) point and click to get anywhere?!

That may be ok for some, but for many of us the normal action of just being able to walk through an enchanted maze, walk up to a Cherry Blossom tree in bloom during Spring, and to run after a Leprechaun is part of what you would expect in a fully immersive Virtual Reality experience.

Walking and Running is just a part of the realism of the overall experience.

Why click your way along the Great Wall of China – when you could walk it just as if you are physically there?!

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Maybe you want to travel back in time to explore and walk about Athens circa 400BC!

You know… being able to physically and naturally walk and run just as you do in real life. You should expect that sameness to be applied within a Virtual Reality experience, without limit to physical distance and detract from full immersion with physical restraints, so you can truly have a Fully immersive Virtual Reality experience.

To date VR hardware devices that supposedly let you walk and (if you’re lucky) run about, well it’s had its limitations. From being way too huge to fit anywhere practical. To the user being physical constrained so that it affects the overall natural physical experience to well… basically having to walk within a concave surface, so you can never really truly immerse with these physical limitations, until now that is…

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Why would you want to point and click your way through the Boston Marathon this weekend, when as part of your own training you could physically run it!

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“VR kiwi is bringing the first product of this kind to market. An innovative solution to allow the natural freedom of combining unlimited and unrestrained physical walking and running within Virtual Reality”

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